Home || News || Reviews || Articles || Contact || Store || Forums || Dumbass Database
News Archive
Dumbass DB

Database error occurred while retrieving the affiliates list
Page 1 - Relic's Space-Based 3D Real-Time Strategy
Author: Dan Podhola (WebMasterP)
Date: January 08, 2000
Category: Software
Options: Printable Version 12 pt Times New Roman 10 pt Times New Roman 12 pt Tahoma 10 pt Tahoma


I know this review is a little late, but with this game it's a better late then never.

This game was produced by Relic Entertainment and Sierra Studios; Sierra being the makers of the famous Half Life. From the looks of their website, this is Relic's first shot at a game. This game has been dubbed a "3D Real-Time Strategy," which, after playing, I found to be completely accurate.

Installation and setup was very straight forward and there were no problems. GL Setup, MissonMan, Adobe Acrobat Reader, and a demo of Pharaoh were all on the CD to assist with setup and installation. MissonMan is what is used for creating custom multiplayer games. Also, a major plus is the system requirements are not extremely high, so lower end systems can enjoy at least semi-good resolutions.

System Requirements
  • Pentium 233 or equivalent
  • 32 MB RAM
  • 100 MB Hard Drive Space (+50 MB for Permanent Swap File)
  • 4x CD-ROM Drive
  • 8 MB Video Card (Direct X compatible)
What I Played With
  • Celeron 366 @ 572 MHz
  • 128 MB Corsair PC-133 SDRAM
  • 400 MB Installation (If I remember right)
  • Asus 50x Max CD-ROM
  • Voodoo3 3000 AGP 16 MB

With my system I was able to achieve 1600x1200 at 16 bit color with small skips occurring very seldom and only in intense action sequences.

Main Page
Fleets and More

Join Xtreme Tek's Mailing List

Copyright © 1999 - 2022 Xtreme Tek. All rights reserved.